Moss

Garden bed, east veranda

A calm logic puzzle set in a temple garden. Grow moss on the raked gravel: the number on each stone is the total size of all the moss patches touching it.

Stones never grow moss. A stone with no number sets no count.

Prototype · playable in your browser
An eight by eight garden bed with green moss growing between numbered grey stones
The second bed, growing to a finished garden. Real captures from the prototype.

How the garden grows

Prototype captures · 8×8
The bare garden bed with numbered stones on raked gravel
Raked gravelStones carry chalk numbers. Everything else starts bare.
Moss patches growing between the stones, 13 squares of moss
Moss spreadsTap gravel to grow moss. Tap again to leave a rake mark.
Every stone satisfied and the message The garden is finished
The garden is finishedEvery stone's number is met.
You are not summing shaded groups. You are growing moss that spreads into patches and gathers round stones.

Moss is a Kurotto puzzle. It came out of the same trial as Lido, where a version with the same rules as pink squares around blue dots just didn't feel the same. In a garden it makes sense straight away: moss creeps outwards in patches, and a stone is surrounded by whatever has grown up against it.

The look is a garden seen from the veranda: raked gravel in a dark wooden frame, grey stones with chalk numbers, and soft green moss. The vertical title 苔庭 means "moss garden".

Genre
Kurotto
Beds
6×6 and 8×8
Levels
2, each with one solution
Status
Prototype

Still to come

Rough order
  1. 一Saves for progress and unfinished beds, then more generated gardens and a difficulty curve.
  2. 二A first-bed teaching flow, and a bigger moment when the garden is finished.
  3. 三Hints that explain the next logical step instead of giving it away.
  4. 四Ranked play on the same leaderboard as every Shokode game, with one player and one friends list.
Moss or Lido?

Both are candidates for Shokode's second game.