Independent studio · Melbourne

Small games, built with care.

Now · Slime SquaresNext · Lido & MossPlatforms · Web now, phones soon
real level · on loop
slime-squares / level 8

On the bench

Project 01 · 2026
A four by four puzzle in progress, with pink, purple, orange and blue colonies growing
Mid-solve, level 8
The journey screen with the first 13 levels complete
The journey
The Daily Square screen with today's 5 by 5 puzzle and a countdown to the next one
Daily Square
Level complete screen with three stars and a new best time
Three stars
Game two · prototypes

Next on the bench

Two puzzles where the theme is the rule. Both are early prototypes; one, or both, becomes Shokode's second game.

LIDO

Basin plan · prototype
A Lido basin plan partly filled with deep blue water

Glass tanks. Fill them: water rests on each tank's floor and its top lies flat. The numbers on the edge count the wet squares.

Aquarium puzzle · 2 levels · proven uniquePlay About

苔庭 Moss

Garden bed · prototype
A Moss garden bed with green moss growing between numbered stones on raked gravel

A temple garden. Grow moss on the raked gravel: each stone's number is the total size of the moss patches touching it.

Kurotto puzzle · 2 beds · proven uniquePlay About
Beyond puzzles · in development

Also on the bench

Not every Shokode project is a puzzle. repsync is a workout logger built on the same stack as Slime Squares.

Workout logger · iOS & Android

repsync

Start the workout, log the set, rest, next. Defer an exercise when the equipment is taken: it comes back later with your sets intact.

About repsync
repsync logging a Bench Press set at 72.5 kilograms for 8 reps
Build log

What's happening at the bench.

251commits
58pull requests merged
3games in the works
Commits per day, all games15 days
24 SepSnapshot · 8 Oct 2026
  1. One core for every game

    Shared timing and leaderboard code moved into one package, with a single leaderboard for every Shokode game.

  2. Two prototypes: Lido and Moss

    Six themed demos were played; two made the cut as candidates for game two.

  3. Slime Squares gets store-ready

    App Store and Google Play groundwork, cloud builds, and hints in the Daily.

  4. Say hello to Slime Squares

    A new name, a visual rebrand pass, and a round of fixes from code review.

  5. Friends leaderboard

    Daily times you can compare with friends you add by code.

  6. Stars and a softer feel

    Three-star ratings, gentler play feedback and a new completion screen.

  7. First commit

    Grid, slimes and the rules that decide when a garden is done.

How we work

Studio notes
01

Small scope

One main idea per project, with a defined set of features, built and finished independently.

02

Direct feedback

Player questions and bug reports come straight to the studio through the support page.

03

Clear updates

Release status, platforms and available content are listed on each project page.

Found a bug? Have an idea?

Questions about a project, or something that didn't work the way you expected. Send the details and they go straight to the studio.

Contact the studio